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The IP was planned as a trilogy and players take on the role of Samanosuke Akechi in Onimusha Warlords with the game set in the Sengoku period. According to reports, the PlayStation One version was 50% complete before it was completely scrapped. Originally planned for release on the PlayStation One, the developers thought it would be best if they developed the title for the more powerful PlayStation 2. If the active character is wearing one of the secret Street Fighter II costumes in the Dark Realm, the associated character's theme will play from the Panasonic 3DO port of Super Street Fighter II Turbo.Onimusha Warlords was originally released almost 18 years ago on the PlayStation 2. There is a Dark Realm that the player can freely choose to enter at the Hideout after a certain point in the game. The opening theme has been removed from the western versions. Two songs by Ayumi Hamasaki, one titled " Startin'" and the other " Rainy Day", are featured as the opening and ending themes for the game respectively in the Japanese version. The soundtrack of Dawn of Dreams has a different tone from other entries in the series, with more electronic tones. Fukasawa who first came onto the video gaming music scene with his work on Chaos Legion, is responsible for most of Shin Onimusha's in-game music and soundtrack (most gamers who are familiar with his work on Chaos Legion will notice his style of composing) while Christopherson was in charge of the game's CG cut scenes and FMV's Hollywood-style orchestral scores. The game's music and soundtrack is composed by Hideyuki Fukasawa and Jamie Christopherson.
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This was also the second canonical game in the series to allow the players to hear either English and Japanese voice-overs, a feature that was omitted in both the second and third games. During gameplay, the second character that is not under the control of the player can be issued commands via the directional buttons (for tactics) with the AI performing them to the best of its abilities. Finally, a second party member now accompanies the player which they can also switch to and control.
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A shop system allows the player to purchase weapons that they can also upgrade along with valuable supplies such as medicine and accessories that convey a variety of benefits. However, the player is now able to control the camera for most of the game, as opposed to the static camera angles employed within its predecessors. Like Onimusha 3: Demon Siege, Dawn of Dreams utilizes a complete 3D rendition of its environment rather than pre-rendered backdrops.